
You can skip the bulk of the downloading by extracting the GCFs already on your system with GCFScape instead. Tip: If you already have the game client installed, you can cancel the tool with Ctrl+C once it starts downloading materials in step 1. SRCDS has also been spotted opening connections on 2700 UDP, but these may be outbound only. 26900 UDP (Steam Port, outgoing) - Can be changed using -sport on startup.27005 UDP (Client Port) - Can be changed using -clientport on startup.


(When talking about bandwidth for servers we always talk about upload, not download.) Note: these numbers are theoretical, your results may vary slightly! Here is a list of how fast your connection must be to run a certain number of players at lowest settings. 1GB is enough to run over 60 player slots total.īandwidth: Bandwidth is used a lot-more specifically, upload bandwidth.

Memory: To run a normal server you will need at least 512MB RAM, you might need to restart the server every once in a while to clean up the memory. This will run a basic server with 20 slots at a good level of performance. Crashes that only happen on a dedicated server are entirely possible!ĬPU - To run a Source dedicated server you need at least a 1.0Ghz Intel CPU or equivalent. Doing this is a must if you are creating a multiplayer mod as the behaviour of dedicated servers differs from that of listenservers (those started from the main menu) in some areas. This page, however, is aimed at mod developers who want to run SRCDS on their home computer. SRCDS is chiefly used by server providers who want to serve up as many games from the same computer as they can. In other words, it simulates the game without drawing it. The Source Dedicated Server or SRCDS is a tool that runs the server component of a Source game without the client component.
